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[DPRG] Contests Overview (was Micromouse Maze Revisited)

Subject: [DPRG] Contests Overview (was Micromouse Maze Revisited)
From: Kipton Moravec kip at kdream.com
Date: Mon Oct 29 17:23:44 CST 2001

In my haste, I forgot a time slot for Sticks, a competition for walking
robots!  Maybe January and July?

Kip

----- Original Message -----
>From: "Kipton Moravec" <kip at kdream.com>
To: "Dan Miner" <miner at centtech.com>
Cc: "DPRG List" <dprglist at dprg.org>
Sent: Monday, October 29, 2001 5:18 PM
Subject: [DPRG] Contests Overview (was Micromouse Maze Revisited)


> Well, we have not decided to do this yet...  In two weeks we will have a
> meeting, and we can discuss the pro's and cons of adding another event,
and
> get the club to authorize some cash for a course if they want to go for
it.
>
> If it is a go, we can also schedule the events for next year.
>
> We typically have Fire Fighting in March, and Roboramma in April.  This
year
> I would like to try to have Fire Fighting in February.  February gives
> people a chance to make meaningful modifications to their fire fighter.
And
> I would like to keep our Roboramma in April, but NOT on April 21, the date
> of the Trinity College Fire Fighting contest.
>
> If that happens, and the club goes for a Micromouse competition, then I do
> not see any reason not to have our Micromouse competition in March, or a
> practice in March at the meeting.  Our months are starting to fill up.
This
> is how I see it going:
>
> January
> February     - Fire Fighting                Science Place
> March          - Micromouse A ?         Bill Priest?
> April             - Roboramma A             Science Place
> May              - Small Robots A           Bill Priest
> June
> July
> August         -  Micromouse B ?        Bill Priest
> September  - Roboramma B            Science Place
> October        - Small robots B           Bill Priest
> November    - Robot Talent Show ? Bill Priest
> December
>
> We had talked about a talent show earlier in the year for November, but I
> don't think it is going to happen.  Nothing to my knowledge has been done
> for it.
>
> I do not know if Micromouse is going to be popular enough for two events
per
> year, but I think it may cause outside people coming to enter our
contests,
> which is good. Another thing we could consider is a line following maze
> like SRS on the same day.  And a third option is the Nanomouse
competition,
> same thing as micromouse but only 2 silicon chips, and smaller dimensions.
>
> We could offer a "Mazedays Competition" and offer all three competitions
on
> one day if there is enough interest, but that is a little ways off yet.
(At
> least a year).
>
> Kip
>
>
> ----- Original Message -----
> From: "Dan Miner" <miner at centtech.com>
> To: "'Kipton Moravec'" <kip at kdream.com>
> Cc: <dprglist at dprg.org>
> Sent: Monday, October 29, 2001 3:28 PM
> Subject: RE: [DPRG] FW: Micromouse mazes revisited
>
>
> > Oh - I also just noticed that we have a DPRG meeting
> > scheduled for March 9th and the APEC contest is March 11th.
> >
> > Could we schedule a contest (or at least practice) for
> > the March 9th meeting?
> >
> > - Dan
> >
> > > -----Original Message-----
> > > From: Kipton Moravec [mailto:kip at kdream.com]
> > > Sent: Monday, October 29, 2001 3:16 PM
> > > To: Dan Miner; dprglist at dprg.org
> > > Cc: johnbill at usq.edu.au
> > > Subject: Re: [DPRG] FW: Micromouse mazes revisited
> > >
> > >
> > > Do you understand how he is doing this?  I think I understand
> > > the Pegs, but
> > > I do not think I understand the wall intersections.
> > >
> > > I also do not understand the concept of short medium and long
> > > sections.  I
> > > am guessing a short is 1 square length, but is a medium 2
> > > square lengths and
> > > a long 3 square lengths?  Why not have a longer one for the
> > > sides, like 4
> > > square lengths, since it is 16 x 16 on the outside?
> > >
> > > I'll copy John Billingsley and hopefully if you can't help,
> > > he will respond.
> > >
> > > Kip
> > >
> > >
> > > ----- Original Message -----
> > > From: "Dan Miner" <miner at centtech.com>
> > > To: <dprglist at dprg.org>
> > > Sent: Monday, October 29, 2001 7:19 AM
> > > Subject: [DPRG] FW: Micromouse mazes revisited
> > >
> > >
> > > >
> > > >
> > > > -----Original Message-----
> > > > From: John Billingsley [mailto:johnbill at usq.edu.au]
> > > > Sent: Friday, January 12, 2001 5:25 PM
> > > > To: 'A Johnstone '; 'micromouse at dcs.rhbnc.ac.uk '
> > > > Subject: RE: A new lathe and mazes revisited
> > > >
> > > >
> > > >
> > > >  I must really argue strongly against the 'peggy' maze!.
> > > The first one I
> > > > had built in 1979 used this design, though with round pegs
> > > and grooves in
> > > > the ends of the walls.  It ended up with a large amount of
> > > sticky tape to
> > > > hold some walls in, while others had to be bashed in with a hammer.
> > > >
> > > > The Japanese observers at the July '80 run-through dashed
> > > off and built a
> > > > variation with square pegs and slots.  The version donated
> > > by them and
> > > used
> > > > at the IEE is cumbersome, hard to transport and very fragile.
> > > >
> > > > In early 1981, we were invited to set up a maze in Paris.
> > > The ICL team
> > > > volunteered to manufacture one to a new design - the "three lengths"
> > > system
> > > > was their idea.  It was finished on time, just caught the
> > > ferry at the
> > > last
> > > > minute and was very successful.  That is the design I would
> > > recommend
> > > every
> > > > time!!
> > > >
> > > > The formula for wall sizes is as follows:
> > > >
> > > > Take your 'standard' maze.  You have a boundary wall of 64
> > > segments. These
> > > > are all 'mediums', running round, nose to tail.  Attached
> > > to the wall are
> > > > 'strings' of walls, also made of mediums starting with the
> > > 'short end'
> > > > against the perimeter and ending with the long end which
> > > includes the
> > > > 'virtual peg'.  Also in the maze you will have 'islands' of
> > > wlls, which
> > > > might be a simple single 'long' on its own or a string of walls with
> > > several
> > > > branches.  Apart from one 'long' per island, all the walls
> > > are mediums.
> > > >
> > > > You do not really need any shorts at all!  However they
> > > come in useful for
> > > > 'editing' a maze, such as by blocking a passageway.
> > > >
> > > > So make exactly as many 'medium's as you would walls of any
> > > other type.
> > > > Make ten or so 'longs'.
> > > > Make half a dozen shorts for last-minute changes.
> > > >
> > > > The idea of needing boxes and boxes of walls is nonsense!
> > > >
> > > >
> > > > Have a chat to David Woodfield - he made the latest set of
> > > UK pin walls
> > > that
> > > > I know of.  It's a heck of a lot easier drilling 3mm holes
> > > for pins than
> > > > machining slots in the ends of the walls!
> > > >
> > > > Cheers
> > > >
> > > > John
> > > >
>
>
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