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[DPRG] November Talent Show/Contest

Subject: [DPRG] November Talent Show/Contest
From: Bill Boyer daweasel at swbell.net
Date: Fri Aug 15 11:35:02 CDT 2003

Woka, woka, woka...

I preferred Dig Dug, Rally-X and Galaxian myself, although Tempest was
pretty cool.

> Bally/Midway releases the game in North America. The game goes
> on to become the most popular arcade game of all time.
> Some of the reasoning I've heard on its popularity, was it
> wasn't a shoot 'em up, a skill with a strong male bias, but was
> based on "hunter gatherer" skills (and eating), which are as
> strong or stronger in women as in men.
> Now to characterize CAN CAN as a search and destroy sure misses
> the reason it is interesting and neat to do. Instead it has a
> hugely important analog in fundamental human behavior. It plays
> on the same survival skill as PACMAN did, going out and hunting
> objects in the general environment, and gathering them up. If
> the course were a maze, rather than just a T, it might be more
> obvious. But the principle remains the same.

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